GPU processing of particle system animation
Institute of Automation and Electrometry, Siberian Branch, Russian Academy of Sciences, pr. Akademika Koptyuga 1, Novosibirsk 630090, Russia
Optoelectronics, Instrumentation and Data Processing, Vol. 45, No. 6. (1 December 2009), pp. 507-512.
@article{gladkiy2009gpu,
title={GPU processing of particle system animation},
author={Gladkiy, DA and Belago, IV and Elykov, NA and Kuzikowski, SA},
journal={Optoelectronics, Instrumentation and Data Processing},
volume={45},
number={6},
pages={507–512},
issn={8756-6990},
year={2009},
publisher={Springer}
}
An approach to particle system processing on a GPU is discussed. Balancing of CPU and GPU loads is described in detail. Original approaches aimed at reducing the data flow from the system memory to the video memory are proposed. A comparison between the proposed GPU-based approach and the classical CPU-based particle system animation is given.
November 4, 2010 by hgpu