Lattice-boltzmann water waves
Clemson University
Advances in Visual Computing, Lecture Notes in Computer Science, 2010, Volume 6453/2010, 74-85
@article{geist2010lattice,
title={Lattice-boltzmann water waves},
author={Geist, R. and Corsi, C. and Tessendorf, J. and Westall, J.},
journal={Advances in Visual Computing},
pages={74–85},
year={2010},
publisher={Springer}
}
A model for real-time generation of deep-water waves is suggested. It is based on a lattice-Boltzmann (LB) technique. Computation of wave dynamics and (ray-traced) rendering for a lattice of size 10242 can be carried out simultaneously on a single graphics card at 25 frames per second. In addition to the computational speed, the LB technique is seen to offer a simple and physically accurate method for handling both dispersion and wave reflection from obstructing objects.
September 11, 2011 by hgpu