5873

Color Correction Acceleration Using a Color Cube and OpenCL

Tenio Vachev
Faculty of Mathematics and Informatics, St. Kl. Ohridski University of Sofia, Bulgaria
Second International Conference S3T, 2010
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The article deals with the problem of real time color correction on modern but not dedicated video hardware, suggesting a new implementation of fast algorithm for color transformation utilizing 3D look-up tables. We focus on highly parallel nature of the proposed method and employ the GPU to perform the color calculations side-byside. The paper is comparing the performance of the implementation of the algorithm on the CPU and on the GPU.
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