6235

Fast Hair Simulation and Rendering Using CUDA and OpenGL

Steve Lesser
Stanford University
Stanford University, Technical paper, 2011

@article{lesser2011fast,

   title={Fast Hair Simulation and Rendering Using CUDA and OpenGL},

   author={Lesser, S.},

   year={2011}

}

Source Source   

3031

views

Realistically modeling and animating human hair is an open challenge in computer graphics. Human hair is geometrically complex both from very large numbers of strands of hair on a head plus small microscopic variations on a single strand which contribute to its unique material properties. Additionally, due to complex interaction among all the hairs it is difficult to efficiently simulate convincing animation of hair movement. This paper presents a real-time simulation and rendering application of human hair which operates on the GPU using CUDA for simulation and OpenGL for rendering.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2024 hgpu.org

All rights belong to the respective authors

Contact us: