6779

Hierarchical Stochastic Motion Blur Rasterization

Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Robert Toth, Masamichi Sugihara, Tomas Akenine-Moller
Intel Corporation
High Performance Graphics, 2011

@inproceedings{munkberg2011hierarchical,

   title={Hierarchical stochastic motion blur rasterization},

   author={Munkberg, J. and Clarberg, P. and Hasselgren, J. and Toth, R. and Sugihara, M. and Akenine-M{"o}ller, T.},

   booktitle={Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics},

   pages={107–118},

   year={2011},

   organization={ACM}

}

Download Download (PDF)   View View   Source Source   

1813

views

We present a hierarchical traversal algorithm for stochastic rasterization of motion blur, which efficiently reduces the number of inside tests needed to resolve spatio-temporal visibility. Our method is based on novel tile against moving primitive tests that also provide temporal bounds for the overlap. The algorithm works entirely in homogeneous coordinates, supports MSAA, facilitates efficient hierarchical spatio-temporal occlusion culling, and handles typical game workloads with widely varying triangle sizes. Furthermore, we use high-quality sampling patterns based on digital nets, and present a novel reordering that allows efficient procedural generation with good anti-aliasing properties. Finally, we evaluate a set of hierarchical motion blur rasterization algorithms in terms of both depth buffer bandwidth, shading efficiency, and arithmetic complexity.
No votes yet.
Please wait...

* * *

* * *

Featured events

2018
November
27-30
Hida Takayama, Japan

The Third International Workshop on GPU Computing and AI (GCA), 2018

2018
September
19-21
Nagoya University, Japan

The 5th International Conference on Power and Energy Systems Engineering (CPESE), 2018

2018
September
22-24
MediaCityUK, Salford Quays, Greater Manchester, England

The 10th International Conference on Information Management and Engineering (ICIME), 2018

2018
August
21-23
No. 1037, Luoyu Road, Hongshan District, Wuhan, China

The 4th International Conference on Control Science and Systems Engineering (ICCSSE), 2018

2018
October
29-31
Nanyang Executive Centre in Nanyang Technological University, Singapore

The 2018 International Conference on Cloud Computing and Internet of Things (CCIOT’18), 2018

HGPU group © 2010-2018 hgpu.org

All rights belong to the respective authors

Contact us: