Efficient Model-based 3D Tracking of Hand Articulations using Kinect
Computational Vision and Robotics Lab., Institute of Computer Science, FORTH
22nd British Machine Vision Conference (BMVC’2011), 2011
@article{oikonomidis2011efficient,
title={Efficient model-based 3d tracking of hand articulations using kinect},
author={Oikonomidis, I. and Kyriazis, N. and Argyros, A.},
journal={Procs. of BMVC, Dundee, UK (August 29–September 10 2011)[547]},
year={2011}
}
We present a novel solution to the problem of recovering and tracking the 3D position, orientation and full articulation of a human hand from markerless visual observations obtained by a Kinect sensor. We treat this as an optimization problem, seeking for the hand model parameters that minimize the discrepancy between the appearance and 3D structure of hypothesized instances of a hand model and actual hand observations. This optimization problem is effectively solved using a variant of Particle Swarm Optimization (PSO). The proposed method does not require special markers and/or a complex image acquisition setup. Being model based, it provides continuous solutions to the problem of tracking hand articulations. Extensive experiments with a prototype GPU-based implementation of the proposed method demonstrate that accurate and robust 3D tracking of hand articulations can be achieved in near real-time (15Hz).
January 11, 2012 by hgpu