Parallel Agent systems on a GPU for use with Simulations and Games
La Trobe University, Computer Science and Engineering, 3086 Plenty Road Bundoora VIC, Australia
12th WSEAS International Conference on Applied Computer Science (ACS ’12), 2012
@article{johnson2012parallel,
title={Parallel Agent systems on a GPU for use with Simulations and Games},
author={Johnson, Timothy and Rankin, John},
year={2012}
}
In this paper we describe a parallel agent based computing system. The agents are placed on GPU memory and executed in parallel on the GPU. We discuss the difficulties in creating this system and provide solutions to each of the problems encountered. We then go on to describe a test bed application for the implementation of our ideas. Following this, we test our application sand discuss the results before making conclusions about the viability of such a system for use beyond research. Finally, we discuss future work that can be performed to enhance the system.
June 3, 2012 by hgpu