Computational Physics on Graphics Processing Units
COMP Centre of Excellence, Department of Applied Physics, Aalto University, School of Science, Helsinki, Finland
arXiv:1210.7930 [physics.comp-ph] (30 Oct 2012)
@article{2012arXiv1210.7930H,
author={Harju}, A. and {Siro}, T. and {Federici-Canova}, F. and {Hakala}, S. and {Rantalaiho}, T.},
title={"{Computational Physics on Graphics Processing Units}"},
journal={ArXiv e-prints},
archivePrefix={"arXiv"},
eprint={1210.7930},
primaryClass={"physics.comp-ph"},
keywords={Physics – Computational Physics, Condensed Matter – Other Condensed Matter, High Energy Physics – Lattice},
year={2012},
month={oct},
adsurl={http://adsabs.harvard.edu/abs/2012arXiv1210.7930H},
adsnote={Provided by the SAO/NASA Astrophysics Data System}
}
The use of graphics processing units for scientific computations is an emerging strategy that can significantly speed up various different algorithms. In this review, we discuss advances made in the field of computational physics, focusing on classical molecular dynamics, and on quantum simulations for electronic structure calculations using the density functional theory, wave function techniques, and quantum field theory.
October 31, 2012 by hgpu