Parallel Graph Processing on Graphics Processors Made Easy
Nanyang Technological University
VLDB, 2013
@article{zhong2013parallel,
title={Parallel Graph Processing on Graphics Processors Made Easy},
author={Zhong, Jianlong and He, Bingsheng},
journal={Proceedings of the VLDB Endowment},
volume={6},
number={12},
year={2013}
}
This paper demonstrates Medusa, a programming framework for parallel graph processing on graphics processors (GPUs). Medusa enables developers to leverage the massive parallelism and other hardware features of GPUs by writing sequential C/C++ code for a small set of APIs. This simplifies the implementation of parallel graph processing on the GPU. The runtime system of Medusa automatically executes the user-defined APIs in parallel on the GPU, with a series of graph-centric optimizations based on the architecture features of GPUs. We will demonstrate the steps of developing GPU-based graph processing algorithms with Medusa, and the superior performance of Medusa with both real-world and synthetic datasets.
July 12, 2013 by hgpu