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Dec, 11

A Dynamic Approach to Weighted Suffix Tree Construction Algorithm

In present time weighted suffix tree is consider as a one of the most important existing data structure used for analyzing molecular weighted sequence. Although a static partitioning based parallel algorithm existed for the construction of weighted suffix tree, but for very long weighted DNA sequences it takes significant amount of time. However, in our […]
Dec, 11

Generalizing Execution of Vectorizable Computations by Generating Vector Oriented Byte Code

Computer simulations, which are widely used in both academia and in the industry, often work on very large data sets. This makes them well suited for harvesting the computing power of modern, highly parallel computing systems, such as GPU’s, clusters and vector processors. The challenge lies in the fact, that these systems must be programmed […]
Dec, 11

Data analysis and 3D evolution in High Energy Physics using graphic processor

One of the main challenges in High Energy Physics (HEP) is to make fast analysis of high amount of experimental and simulated data. For example, the amount of data generated at Large Hadron Collider (LHC) is estimated to reach 1 PetaByte/year. The time taken to analyze the data and to obtain fast results depends on […]
Dec, 11

ALICE HLT High Speed Tracking on GPU

The on-line event reconstruction in ALICE is performed by the High Level Trigger, which should process up to 2000 events per second in proton-proton collisions and up to 300 central events per second in heavy-ion collisions, corresponding to an input data stream of 30 GB/s. In order to fulfill the time requirements, a fast on-line […]
Dec, 11

Evaluating graph coloring on GPUs

This paper evaluates features of graph coloring algorithms implemented on graphics processing units (GPUs), comparing coloring heuristics and thread decompositions. As compared to prior work on graph coloring for other parallel architectures, we find that the large number of cores and relatively high global memory bandwidth of a GPU lead to different strategies for the […]
Dec, 10

Achieving High Throughput Sequencing with Graphics Processing Units

High throughput sequencing has become a powerful technique for genome analysis after this concept was raised in recent years. Currently, there is a huge demand from patients that have genetic diseases which cannot be satisfied due to the limitation of computation power. Though several softwares are developed using currently most efficient algorithm to deal with […]
Dec, 10

Particle Simulation on a GPU with PyCUDA

This report is on a small test problem within the context of a larger long-term research project. GPUs are increasingly popular for particle methods, due to the readily apparent parallelism inherent to N-Body problems. Particle-In-Cell is a popular scheme for exploring systems in plasma physics. We hope to explore a small sample problem in order […]
Dec, 10

Real-time intraoperative full-range complex FD-OCT guided cerebral blood vessel identification and brain tumor resection in neurosurgery

This work utilized an ultra-high-speed full-range complex-conjugate-free optical coherence tomography (FD-OCT) system to perform real-time intraoperative imaging to guide two common neurosurgical procedures: the cerebral blood vessel identification and the brain tumor resection. The cerebral blood vessel identification experiment is conducted ex vivo on human cadaver specimen. Specific cerebral arteries and veins in different positions […]
Dec, 10

Local Laplacian Filters: Edge-aware Image Processing with a Laplacian Pyramid

The Laplacian pyramid is ubiquitous for decomposing images into multiple scales and is widely used for image analysis. However, because it is constructed with spatially invariant Gaussian kernels, the Laplacian pyramid is widely believed as being unable to represent edges well and as being ill-suited for edge-aware operations such as edge-preserving smoothing and tone mapping. […]
Dec, 10

A New Morphological Anomaly Detection Algorithm for Hyperspectral Images and its GPU Implementation

Anomaly detection is considered a very important task for hyperspectral data exploitation. It is now routinely applied in many application domains, including defence and intelligence, public safety, precision agriculture, geology, or forestry. Many of these applications require timely responses for swift decisions which depend upon high computing performance of algorithm analysis. However, with the recent […]
Dec, 10

Fast and Robust Pyramid-based Image Processing

Multi-scale manipulations are central to image editing but they are also prone to halos. Achieving artifact-free results requires sophisticated edgeaware techniques and careful parameter tuning. These shortcomings were recently addressed by the local Laplacian filters, which can achieve a broad range of effects using standard Laplacian pyramids. However, these filters are slow to evaluate and […]
Dec, 10

Real-time dual-mode standard/complex Fourier-domain OCT system using graphics processing unit accelerated 4D signal processing and visualization

We realized a real-time dual-mode standard/complex Fourier-domain optical coherence tomography (FD-OCT) system using graphics processing unit (GPU) accelerated 4D (3D+time) signal processing and visualization. For both standard and complex FD-OCT modes, the signal processing tasks were implemented on a dual-GPUs architecture that included lambda-to-k spectral re-sampling, fast Fourier transform (FFT), modified Hilbert transform, logarithmic-scaling, and […]

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