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Stencil Computation at the Intersection of AI and HPC

Timothee Ewart, Mauricio Araya-Polo
Intel Corporation, Santa Clara, USA
arXiv:2609.10368 [cs.DC], (9 Sep 2026)

@misc{ewart2026stencilcomputationintersectionai,

   title={Stencil Computation at the Intersection of AI and HPC},

   author={Timothee Ewart and Mauricio Araya-Polo},

   year={2026},

   eprint={2609.10368},

   archivePrefix={arXiv},

   primaryClass={cs.DC},

   url={https://arxiv.org/abs/2609.10368}

}

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Tensor compilers such as TinyTC and OpenAI Triton were originally developed for AI workloads, but the same tiling and memory abstractions can be applied to implement efficient high-order stencils for scientific and industrial applications. We demonstrate this for an 8th-order, 25-point acoustic stencil with boundary conditions over an a demanding-sized grid, targeting GPGPUs, where we compare the hardware-specialized TinyTC implementation with a portable PyTorch/Triton implementation. The target platforms for evaluation include Intel B70, B580, GPU MAX 1550, NVIDIA A100/RTX6000 Blackwell/H100, and AMD MI325x. For instance, on Battlemage B580 TinyTC reaches 15.6 Gpts/s versus 13.5 Gpts/s for PT/Triton under random initialization, while zero-initialized runs reach up to 35.8 Gpts/s due to hardware memory compression. Using roofline and memory-hierarchy profiling, we show that -as expected- performance is predominantly bandwidth-limited and that compiler-managed L1/LSC caching can effectively replace programmer-managed shared-memory staging for this stencil class. Overall, the results position TinyTC as the performance-oriented path on Intel hardware and PyTorch/Triton as a strong portability/productivity baseline for cross-vendor HPC stencil development.
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