hgpu.org » nVidia GeForce 7900 M GTX
Stephane Gobron, Herve Bonafos and Daniel Mestre
Tags: Cellular automata, Computer science, Genetic programming, GLSL, nVidia, nVidia GeForce 7600 GT, nVidia GeForce 7900 M GTX, nVidia GeForce 8600 GS, nVidia GeForce 8800 GTX, nVidia Quadro FX 3500, OpenGL, Real-time graphics, Rendering
January 23, 2011 by hgpu
* * *
Recent source codes
* * *
Most viewed papers (last 30 days)
- Walle: An End-to-End, General-Purpose, and Large-Scale Production System for Device-Cloud Collaborative Machine Learning
- On the Compilation Performance of Current SYCL Implementations
- Portable, Scalable Approaches for Improving Asynchronous Many-Task Runtime Node Use
- Seamless GPU acceleration for C++ based physics with the Metal Shading Language on Apple's M series unified chips
- Onesweep: A Faster Least Significant Digit Radix Sort for GPUs
- End-to-end Optimization of Machine Learning Prediction Queries
- Dropbear: Machine Learning Marketplaces made Trustworthy with Byzantine Model Agreement
- SnuHPL: high performance LINPACK for heterogeneous GPUs
- Securing GPU via Region-based Bounds Checking
- FELARE: Fair Scheduling of Machine Learning Applications on Heterogeneous Edge Systems
* * *