hgpu.org » nVidia GeForce GT 310
Leonard Weydemann
Tags: Computer science, GLSL, Java, nVidia, nVidia GeForce GT 310, nVidia GeForce GTX 760 M, OpenGL, Particle-in-cell methods, Thesis
May 3, 2014 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- The Anatomy of a Triton Attention Kernel
- CudaForge: An Agent Framework with Hardware Feedback for CUDA Kernel Optimization
- Scalable GPU-Based Integrity Verification for Large Machine Learning Models
- INT v.s. FP: A Comprehensive Study of Fine-Grained Low-bit Quantization Formats
- An MLIR pipeline for offloading Fortran to FPGAs via OpenMP
- Enhancing Transformer Performance and Portability through Auto-tuning Frameworks
- KernelBand: Boosting LLM-based Kernel Optimization with a Hierarchical and Hardware-aware Multi-armed Bandit
- RDMA Point-to-Point Communication for LLM Systems
- A Study of Floating-Point Precision Tuning in Deep Learning Operators Implementations
- ProofWright: Towards Agentic Formal Verification of CUDA
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