hgpu.org » nVidia GeForce GT 310
Leonard Weydemann
Tags: Computer science, GLSL, Java, nVidia, nVidia GeForce GT 310, nVidia GeForce GTX 760 M, OpenGL, Particle-in-cell methods, Thesis
May 3, 2014 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- Fortran High-Level Synthesis: Reducing the barriers to accelerating HPC codes on FPGAs
- PoCL-R: An Open Standard Based Offloading Layer for Heterogeneous Multi-Access Edge Computing with Server Side Scalability
- APACE: AlphaFold2 and advanced computing as a service for accelerated discovery in biophysics
- Compute units in OpenMP: Extensions for heterogeneous parallel programming
- Increased reliability on Intel GPUs via software diverse redundancy
- Generating Parallel OpenCL and OpenMP Programs from Dataflow Graphs
- Porting Batched Iterative Solvers onto Intel GPUs with SYCL
- Leveraging Memory Copy Overlap for Efficient Sparse Matrix-Vector Multiplication on GPUs
- Scope is all you need: Transforming LLMs for HPC Code
- Novel insights on atomic synchronization for sort-based group-by on GPUs
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