3178
Wu-Chun Feng, Shucai Xiao
The graphics processing unit (GPU) has evolved from being a fixed-function processor with programmable stages into a programmable processor with many fixed-function components that deliver massive parallelism. By modifying the GPU’s stream processor to support “general-purpose computation” on the GPU (GPGPU), applications that perform massive vector operations can realize many orders-of-magnitude improvement in performance over […]
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Phuong H. Ha, Philippas Tsigas, Otto J. Anshus
This paper aims at bridging the gap between the lack of synchronization mechanisms in recent graphics processor (GPU) architectures and the need of synchronization mechanisms in parallel applications. Based on the intrinsic features of recent GPU architectures, we construct strong synchronization objects like wait-free and t -resilient read-modify-write objects for a general model of recent […]
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