GPU Programming – Speeding Up the 3D Surface Generator VESTA
GSI, Darmstadt, Germany
arXiv:1501.06364 [cs.GR], (26 Jan 2015)
@article{schlei2015programming,
title={GPU Programming – Speeding Up the 3D Surface Generator VESTA},
author={Schlei, B. R.},
year={2015},
month={jan},
archivePrefix={"arXiv"},
primaryClass={cs.GR}
}
The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based code implementations of both VESTA and the current state-of-the-art Marching Cubes Algorithm (MCA). One major result of this study is that VESTA runs significantly faster than the MCA.
January 28, 2015 by hgpu