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Physically-Based Sound Synthesis on GPUs

Qiong Zhang, Lu Ye, Zhigeng Pan
College of Computer Science, Zhejiang University, Hangzhou 310027, China
In Entertainment Computing – ICEC 2005 , Vol. 3711 (2005), pp. 328-333

@article{zhang2005physically,

   title={Physically-based sound synthesis on GPUs},

   author={Zhang, Q. and Ye, L. and Pan, Z.},

   journal={Entertainment Computing-ICEC 2005},

   pages={328–333},

   year={2005},

   publisher={Springer}

}

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Modal synthesis is a physically-motivated sound modeling method. It has been successfully used in many applications. However, if large number of modes are involved in a simulated scene, it becomes an overwhelming task to synthesize sounds in real time without special hardware support. An implementation based on commodity graphics hardware is proposed as an alternative solution by using the parallelism and programmability in graphics pipeline.
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