Real Time Stereo Vision Using Exponential Step Cost Aggregation On GPU
Carnegie Mellon University
16th IEEE International Conference on Image Processing (ICIP), 2009, p.4281-4284
@conference{yu2010real,
title={Real time stereo vision using exponential step cost aggregation on GPU},
author={Yu, W. and Chen, T. and Hoe, J.C.},
booktitle={Image Processing (ICIP), 2009 16th IEEE International Conference on},
pages={4281–4284},
issn={1522-4880},
year={2010},
organization={IEEE}
}
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on carefully designed cost aggregation strategies can outperform many global approaches. Among those local aggregation approaches, adaptive-weight window produces the best quality disparity map under real-time constraint, but it is slower than other local approaches. We propose a very fast adaptive-weight aggregation method based on exponential step information propagation. The basic idea is to propagate information from long distance pixels within a few iterations. We also discuss important techniques of efficient implementation on GPU platform, which result in 10.5x speed up than a straightforward implementation. Compared to existing real time adaptive-weight approach, our technique reduces the computation time by more than half at improved accuracy. Detailed experimental results show that our technique is Pareto-optimal among existing real time or near real time stereo algorithms in the accuracy-speed trade-off space.
December 23, 2010 by hgpu