Fast computing of scattering maps of nanostructures using graphical processing units
CEA-UJF, INAC, SP2M, Grenoble, France, Universite Joseph Fourier, Grenoble, France
arXiv:1010.2641v1 [cond-mat.mtrl-sci] (13 Oct 2010)
Scattering maps from strained or disordered nano-structures around a Bragg reflection can either be computed quickly using approximations and a (Fast) Fourier transform, or using individual atomic positions. In this article we show that it is possible to compute up to 4.10^10 $reflections.atoms/s using a single graphic card, and we evaluate how this speed depends on number of atoms and points in reciprocal space. An open-source software library (PyNX) allowing easy scattering computations (including grazing incidence conditions) in the Python language is described, with examples of scattering from non-ideal nanostructures.
February 11, 2011 by hgpu