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Ocean wave simulation in real-time using GPU

Chin-Chih Wang, Jia-Xiang Wu, Chao-En Yen, Pangfeng Liu, Chuen-Liang Chen
Dept. of Comput. Sci. & Inf. Eng., National Taiwan University, Taipei, Taiwan
International Computer Symposium (ICS), 2010

@article{chinchih2010ocean,

   title={Ocean wave simulation in real-time using GPU},

   author={Wang, Chin-Chih and Wu, Jia-Xiang and Yen, Chao-En and Liu, Pangfeng and Chen, Chuen-Liang},

   booktitle={International Computer Symposium (ICS), 2010},

   year={2010}

}

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Ocean wave simulation is a popular topic in computer graphics. We often use Fast Fourier Transforms to simulate ocean wave in a statistical model. In order to make ocean wave more realistic we use choppy wave to generate sharp wave, a particle system to simulate wave breaking, and a cube map to shade the ocean wave. We have implemented our simulation program on a GPU, and the implementation can simulate ocean wave in real time.
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