3978

Object oriented framework for real-time image processing on GPU

Nicolas Seiller, Nitin Singhal, In Kyu Park
School of Information and Communication Engineering, Inha University, Incheon 402-751, Korea
17th IEEE International Conference on Image Processing (ICIP), 2010
BibTeX

Download Download (PDF)   View View   Source Source   

1663

views

In this paper, we present a framework for efficiently integrating programming resources of both GPU and CPU. We introduce an object oriented framework for GPGPU-based image processing. We illustrate a set of classes exploiting the design and programming advantages of an object oriented language, such as code reusability/extensibility, flexibility, information hiding, and complexity hiding. This class structure is supplemented with shader (GLSL) and kernel (CUDA) programming to facilitate full functionality. We demonstrate the potential of our approach with application scenarios and discuss the framework’s performance in terms of programming effort, execution overhead, and speedup factor achieved over CPU.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2025 hgpu.org

All rights belong to the respective authors

Contact us:

contact@hpgu.org