Real-time view synthesis system with multi-texture structure of GPU
Hanyang Univ., Seoul, South Korea
Digest of Technical Papers International Conference on Consumer Electronics (ICCE), 2010
Glassless 3D display requires multiple images taken from different viewpoints to show a scene. Thus, generating such a large number of viewpoint images effectively is emerging as a key technique in 3D video technology. Image-based view synthesis is a technique of generating required virtual viewpoint images using a limited number of views and depth maps. In this paper, we propose an algorithm to compute virtual views much faster by using multi-texture image structure of graphics processing unit(GPU). We demonstrate the effectiveness of our algorithm for fast view synthesis through a variety of experiments with real data.
May 28, 2011 by hgpu