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Fast, parallel, GPU-based construction of space filling curves and octrees

Prekshu Ajmera, Rhushabh Goradia, Sharat Chandran, Srinivas Aluru
Indian Institute of Technology, Bombay
In Proceedings of the 2008 symposium on Interactive 3D graphics and games (2008)

@inproceedings{ajmera2008fast,

   title={Fast, parallel, GPU-based construction of space filling curves and octrees},

   author={Ajmera, P. and Goradia, R. and Chandran, S. and Aluru, S.},

   booktitle={Proceedings of the 2008 symposium on Interactive 3D graphics and games},

   pages={10},

   year={2008},

   organization={ACM}

}

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Space Filling Curves (SFC) are particularly useful in linearization of data living in two and three dimensional spaces and have been used in a number of applications in scientific computing, and visualization. Interestingly, octrees, another versatile data structure in computer graphics, can be viewed as multiple SFCs at varying resolutions, albeit with parent-child relationship. In this paper we provide a parallel implementation of SFCs and octrees on GPUs that rely on algorithms designed to minimize or eliminate communications.
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