Real-Time Simulation of Granular Materials Using Graphics Hardware
University of Tokyo, Tokyo, Japan
Fifth International Conference on Computer Graphics, Imaging and Visualisation, 2008. CGIV ’08
@inproceedings{yasuda2008real,
title={Real-Time Simulation of Granular Materials Using Graphics Hardware},
author={Yasuda, R. and Harada, T. and Kawaguchi, Y.},
booktitle={Fifth International Conference on Computer Graphics, Imaging and Visualisation},
pages={28–31},
year={2008},
organization={IEEE}
}
We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.
June 27, 2011 by hgpu