Real-Time Simulation of Granular Materials Using Graphics Hardware
University of Tokyo, Tokyo, Japan
Fifth International Conference on Computer Graphics, Imaging and Visualisation, 2008. CGIV ’08
We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.
June 27, 2011 by hgpu