4482

Real-Time Simulation of Granular Materials Using Graphics Hardware

Ren Yasuda, Takahiro Harada, Yoichiro Kawaguchi
University of Tokyo, Tokyo, Japan
Fifth International Conference on Computer Graphics, Imaging and Visualisation, 2008. CGIV ’08

@inproceedings{yasuda2008real,

   title={Real-Time Simulation of Granular Materials Using Graphics Hardware},

   author={Yasuda, R. and Harada, T. and Kawaguchi, Y.},

   booktitle={Fifth International Conference on Computer Graphics, Imaging and Visualisation},

   pages={28–31},

   year={2008},

   organization={IEEE}

}

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We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.
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