Efficient visual hull computation for real-time 3D reconstruction using CUDA
Department of Computer Science, Technische Universitat Munchen, Boltzmannstr. 3 , 85748 Garching, Germany
IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2008. CVPRW ’08
In this paper we present two efficient GPU-based visual hull computation algorithms. We compare them in terms of performance using image sets of varying size and different voxel resolutions. In addition, we present a real-time 3D reconstruction system which uses the proposed GPU-based reconstruction method to achieve real-time performance (30 fps) using 16 cameras and 4 PCs.
July 14, 2011 by hgpu