4757

Efficient visual hull computation for real-time 3D reconstruction using CUDA

Alexander Ladikos, Selim Benhimane, Nassir Navab
Department of Computer Science, Technische Universitat Munchen, Boltzmannstr. 3 , 85748 Garching, Germany
IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2008. CVPRW ’08
BibTeX

Download Download (PDF)   View View   Source Source   

2277

views

In this paper we present two efficient GPU-based visual hull computation algorithms. We compare them in terms of performance using image sets of varying size and different voxel resolutions. In addition, we present a real-time 3D reconstruction system which uses the proposed GPU-based reconstruction method to achieve real-time performance (30 fps) using 16 cameras and 4 PCs.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2025 hgpu.org

All rights belong to the respective authors

Contact us:

contact@hpgu.org