Implementing LNS using filtering units of GPUs
Department of Computer Science and Engineering, Lehigh University, Bethlehem, PA, USA
IEEE International Conference on Acoustics Speech and Signal Processing (ICASSP), 2010
Current GPUs offer specialized graphics hardware in addition to generic floating-point processing units. We propose a method which reuses specialized texture filtering units to perform piecewise polynomial evaluations, which helps accelerate LNS computations and can be used in combination with hardware-based transcendental functions.
July 17, 2011 by hgpu