Programming finite-difference time-domain for graphics processor units using compute unified device architecture
Department of Electrical Engineering, Northern Illinois University, DeKalb, IL, USA
IEEE Antennas and Propagation Society International Symposium (APSURSI), 2010
@inproceedings{demir2010programming,
title={Programming finite-difference time-domain for graphics processor units using compute unified device architecture},
author={Demir, V. and Elsherbeni, A.Z.},
booktitle={Antennas and Propagation Society International Symposium (APSURSI), 2010 IEEE},
pages={1–4},
year={2010},
organization={IEEE}
}
Recently graphic processing units (GPU’s) have become the hardware platforms to perform high performance scientific computing them. The unavailability of high level languages to program graphics cards had prevented the widespread use of GPUs. Relatively recently Compute Unified Device Architecture (CUDA) development environment has been introduced by NVIDIA and made GPU programming much easier. This contribution presents an implementation of finite-difference time-domain (FDTD) method using CUDA. A thread-to-cell mapping algorithm is presented and performance of this algorithm is provided.
August 3, 2011 by hgpu