Fluid Motion Modelling Using Vortex Particle Method on GPU
Polish-Japanese Institute of Information Technology
Studia Informatica, Volume 34, Number 1 (110), 2013
In this paper we present the vortex-in-cell method aimed at graphic processor units. Inviscid fluid model is examined in domain with periodic boundary conditions. The leap-frogging vortex rings simulation results are presented with sample vortex rings collision visualization. At the end the GPU solver performance advantage over CPU solver is presented.
May 17, 2013 by hgpu