Posts
Mar, 15
Making LLMs Optimize Multi-Scenario CUDA Kernels Like Experts
Optimizing GPU kernels manually is a challenging and time-consuming task. With the rapid development of LLMs, automated GPU kernel optimization is gradually becoming a tangible reality. However, current LLM-driven automated optimization methods narrowly focus on machine learning applications, such as PyTorch operator optimization, while overlooking broader domains like sparse matrix operations in scientific computing. Extending […]
Mar, 15
KernelSkill: A Multi-Agent Framework for GPU Kernel Optimization
Improving GPU kernel efficiency is crucial for advancing AI systems. Recent work has explored leveraging large language models (LLMs) for GPU kernel generation and optimization. However, existing LLM-based kernel optimization pipelines typically rely on opaque, implicitly learned heuristics within the LLMs to determine optimization strategies. This leads to inefficient trial-and-error and weakly interpretable optimizations. Our […]
Mar, 15
Diagnosing FP4 inference: a layer-wise and block-wise sensitivity analysis of NVFP4 and MXFP4
Quantization addresses the high resource demand for large language models (LLMs) by alleviating memory pressure and bandwidth congestion and providing significantly scaled compute power with a tolerable impact on accuracy. Four-bit floating point (FP4), the lowest-precision format that preserves essential numerical properties such as exponent and sign, has begun to be adopted in cutting-edge architectures, […]
Mar, 8
RepoLaunch: Automating Build & Test Pipeline of Code Repositories on ANY Language and ANY Platform
Building software repositories typically requires significant manual effort. Recent advances in large language model (LLM) agents have accelerated automation in software engineering (SWE). We introduce RepoLaunch, the first agent capable of automatically resolving dependencies, compiling source code, and extracting test results for repositories across arbitrary programming languages and operating systems. To demonstrate its utility, we […]
Mar, 8
RepoLaunch: Automating Build & Test Pipeline of Code Repositories on ANY Language and ANY Platform
Building software repositories typically requires significant manual effort. Recent advances in large language model (LLM) agents have accelerated automation in software engineering (SWE). We introduce RepoLaunch, the first agent capable of automatically resolving dependencies, compiling source code, and extracting test results for repositories across arbitrary programming languages and operating systems. To demonstrate its utility, we […]
Mar, 8
CONCUR: Benchmarking LLMs for Concurrent Code Generation
Leveraging Large Language Models (LLMs) for code generation has increasingly emerged as a common practice in the domain of software engineering. Relevant benchmarks have been established to evaluate the code generation capabilities of LLMs. However, existing benchmarks focus primarily on sequential code, lacking the ability to effectively evaluate LLMs on concurrent code generation. Compared to […]
Mar, 8
Practical FP4 Training for Large-Scale MoE Models on Hopper GPUs
Training large-scale Mixture-of-Experts (MoE) models is bottlenecked by activation memory and expert-parallel communication, yet FP4 training remains impractical on Hopper-class GPUs without native MXFP4 or NVFP4 support. In this work, we present a training recipe that enables MXFP4 efficiency for MoE models on Hopper architectures without native 4-bit computation support. A central challenge is to […]
Mar, 8
Catalyst-Agent: Autonomous heterogeneous catalyst screening and optimization with an LLM Agent
The discovery of novel catalysts tailored for particular applications is a major challenge for the twenty-first century. Traditional methods for this include time-consuming and expensive experimental trial-and-error approaches in labs based on chemical theory or heavily computational first-principles approaches based on density functional theory. Recent studies show that deep learning models like graph neural networks […]
Mar, 8
Ray Tracing using HIP
In this technical report, we introduce the basics of ray tracing and explain how to accelerate the computation of the rendering algorithm in HIP. We also show how to use a HIP ray tracing framework – HIPRT, leveraging hardware ray tracing features of AMD GPUs. We conclude this technical report with a list of references […]
Mar, 4
CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation
GPU kernel optimization is fundamental to modern deep learning but remains a highly specialized task requiring deep hardware expertise. Despite strong performance in general programming, large language models (LLMs) remain uncompetitive with compiler-based systems such as this http URL for CUDA kernel generation. Existing CUDA code generation approaches either rely on training-free refinement or fine-tune […]
Mar, 4
StitchCUDA: An Automated Multi-Agents End-to-End GPU Programing Framework with Rubric-based Agentic Reinforcement Learning
Modern machine learning (ML) workloads increasingly rely on GPUs, yet achieving high end-to-end performance remains challenging due to dependencies on both GPU kernel efficiency and host-side settings. Although LLM-based methods show promise on automated GPU kernel generation, prior works mainly focus on single-kernel optimization and do not extend to end-to-end programs, hindering practical deployment. To […]
Mar, 4
CUDABench: Benchmarking LLMs for Text-to-CUDA Generation
Recent studies have demonstrated the potential of Large Language Models (LLMs) in generating GPU Kernels. Current benchmarks focus on the translation of high-level languages into CUDA, overlooking the more general and challenging task of text-to-CUDA generation. Furthermore, given the hardware-specific and performance-critical features of GPU programming, accurately assessing the performance of LLM-generated GPU programs is […]

