hgpu.org » KD-tree
Scott Bai, David M. Nicol
Tags: Computer science, CUDA, KD-tree, Networks, nVidia, nVidia GeForce 9800 GX2, Raytracing, Wireless baseband architecture
February 23, 2011 by hgpu
S. Popov,J. Gunther,H. P. Seidel,P. Slusallek
October 27, 2010 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization
- daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization
- AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning
- Leveraging AI Ecosystem for Portable and Sustainable GPU Kernels in HPC
- Tangram: Hiding GPU Heterogeneity for Efficient LLM Parallelization
- Fearless Concurrency on the GPU
- From Tokens to Regions: CUDA-Sensitive Instruction Tuning for GPU Kernel Generation
- SpecGen: Accelerating Agentic Kernel Optimization with Speculative Generation
- The Correctness Illusion in LLM-Generated GPU Kernels
- Probe-and-Refine Tuning of Repository Guidance for Coding Agents
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