Posts
May, 4
Exploration of Multifrontal Method with GPU in Power Flow Computation
Solving sparse linear equations is the key part of power system analysis. The Newton-Raphson and its variations require repeated solution of sparse linear equations; therefore improvement in efficiency of solving sparse linear equations will accelerate the overall power system analysis. This work integrates multifrontal method and graphic processing unit (GPU) linear algebra library to solve […]
May, 4
GPUWattch: Enabling Energy Optimizations in GPGPUs
General-purpose GPUs (GPGPUs) are becoming prevalent in mainstream computing, and performance per watt has emerged as a more crucial evaluation metric than peak performance. As such, GPU architects require robust tools that will enable them to quickly explore new ways to optimize GPGPUs for energy efficiency. We propose a new GPGPU power model that is […]
May, 4
Implementations of the FFT algorithm on GPU
The fast Fourier transform (FFT) plays an important role in digital signal processing (DSP) applications, and its implementation involves a large number of computations. Many DSP designers have been working on implementations of the FFT algorithms on different devices, such as central processing unit (CPU), Field programmable gate array (FPGA), and graphical processing unit (GPU), […]
May, 4
High-Order Schemes for the Shallow Water Equations on GPUs
In this thesis, well-balanced, central-upwind high-resolution methods of high order are developed for the two-dimensional shallow water equations, on the graphics processing unit (GPU). The methods are based on a fifth-order Weighted Essentially Non-Oscillating (WENO) reconstruction technique and a fourth-order Gaussian quadrature for the one-sided interface fluxes. Two schemes are implemented, one with bilinear interpolation […]
May, 3
Algorithms for representation of 3D regions in radiotherapy planning software
This thesis reviews the fast marching method as a technique for computing the distance transform on GPU in the context of a radiotherapy planning software. The method has some interesting characteristics that, given the right circumstances, allow the distance transform to be computed for fewer voxels than commonly used alternatives. This can result in beneficial […]
May, 3
Optimizing Similarity Computations for Ontology Matching – Experiences from GOMMA
An efficient computation of ontology mappings requires optimized algorithms and significant computing resources especially for large life science ontologies. We describe how we optimized n-gram matching for computing the similarity of concept names and synonyms in our match system GOMMA. Furthermore, we outline how to enable a highly parallel string matching on Graphical Processing Units […]
May, 3
Data-rich astronomy: mining synoptic sky surveys
In the last decade a new generation of telescopes and sensors has allowed the production of a very large amount of data and astronomy has become, a data-rich science; this transition is often labeled as: "data revolution" and "data tsunami". The first locution puts emphasis on the expectations of the astronomers while the second stresses, […]
May, 3
Impact of Warp Formation on GPU Performance
As computing power of GPU increases dramatically, the GPU is widely used for general-purpose parallel applications as well as graphics applications. Especially, programmers using the GPU can easily create multiple threads with the help of APIs provided by GPU vendors. In GPU architecture, threads are grouped into a warp to run on the SIMD pipeline, […]
May, 3
Feasibility Analysis of Low Cost Graphical Processing Units for Electromagnetic Field Simulations by Finite Difference Time Domain Method
Among several techniques available for solving Computational Electromagnetics (CEM) problems, the Finite Difference Time Domain (FDTD) method is one of the best suited approaches when a parallelized hardware platform is used. In this paper we investigate the feasibility of implementing the FDTD method using the NVIDIA GT 520, a low cost Graphical Processing Unit (GPU), […]
May, 3
AMD Developer Summit 2013, APU13
AMD is excited to bring together technology influencers from all over the world to share their vision and strategy for an open-standard heterogeneous computing ecosystem. Last year’s AMD Developer Summit saw the formation of the Heterogeneous System Architecture (HSA) Foundation. In 2011, Microsoft announced c++AMP, and AMD first revealed its Graphics Core Next Architecture. This […]
May, 2
Efficient implementation for QUAD stream cipher with GPUs
QUAD stream cipher uses multivariate polynomial systems. It has provable security based on the computational hardness assumption. More specifically, the security of QUAD depends on hardness of solving non-linear multivariate systems over a finite field, and it is known as an NP-complete problem. However, QUAD is slower than other stream ciphers, and an efficient implementation, […]
May, 2
GPU accelerated Trotter-Suzuki solver for quantum spin dynamics
The resolution of dynamics in out of equilibrium quantum spin systems relies at the heart of fundamental questions among Quantum Information Processing, Statistical Mechanics and Nano-Technologies. Efficient computational simulations of interacting many-spin systems are extremely valuable tools for tackling such questions. Here, we use the Trotter-Suzuki (TS) algorithm, a well-known strategy that provides the evolution […]