hgpu.org » nVidia GeForce GT 230
Christopher J. Rossbach, Jon Currey, Mark Silberstein, Baishakhi Ray, Emmett Witchel
Tags: Computer science, CUDA, HLSL, nVidia, nVidia GeForce GT 230, nVidia GeForce GTX 470, nVidia GeForce GTX 580, OpenCL, Operating systems, Performance, Programming techniques
October 2, 2011 by hgpu
Christopher J. Rossbach, Jon Currey, Emmett Witchel
September 7, 2011 by hgpu
Recent source codes
* * *
Most viewed papers (last 30 days)
- Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization
- AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning
- UniCoder: Unified Visual-to-Code Generation via Symbolic Rewards and Reference-Guided Code Optimization
- Real FP4 Tensor-Core Code in Pure Rust on a Gaming GPU - with NVIDIA's Own Compiler
- SpecGen: Accelerating Agentic Kernel Optimization with Speculative Generation
- Probe-and-Refine Tuning of Repository Guidance for Coding Agents
- The Correctness Illusion in LLM-Generated GPU Kernels
- CuFuzz: An API-Knowledge-Graph Coverage-Driven Fuzzing Framework for CUDA Libraries
- Enhancing the Performance Analysis of NCCL GPU Collectives
- Augmenting LLM Code Translation with Compiler Analysis for C to Triton Kernel Generation
* * *



