hgpu.org » nVidia GeForce GT 230
Christopher J. Rossbach, Jon Currey, Mark Silberstein, Baishakhi Ray, Emmett Witchel
Tags: Computer science, CUDA, HLSL, nVidia, nVidia GeForce GT 230, nVidia GeForce GTX 470, nVidia GeForce GTX 580, OpenCL, Operating systems, Performance, Programming techniques
October 2, 2011 by hgpu
Christopher J. Rossbach, Jon Currey, Emmett Witchel
September 7, 2011 by hgpu
Recent source codes
* * *
Most viewed papers (last 30 days)
- Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization
- AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning
- daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization
- Leveraging AI Ecosystem for Portable and Sustainable GPU Kernels in HPC
- Tangram: Hiding GPU Heterogeneity for Efficient LLM Parallelization
- Real FP4 Tensor-Core Code in Pure Rust on a Gaming GPU - with NVIDIA's Own Compiler
- UniCoder: Unified Visual-to-Code Generation via Symbolic Rewards and Reference-Guided Code Optimization
- Fearless Concurrency on the GPU
- SpecGen: Accelerating Agentic Kernel Optimization with Speculative Generation
- From Tokens to Regions: CUDA-Sensitive Instruction Tuning for GPU Kernel Generation
* * *



