hgpu.org » nVidia GeForce GTX 485
Steven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, Jared Hoberock, David Luebke, David McAllister, Morgan McGuire, Keith Morley, Austin Robison, Martin Stich
Tags: 3D Graphics and Realism, Computer science, nVidia, nVidia GeForce GTX 285, nVidia GeForce GTX 480, nVidia GeForce GTX 485, nVidia Quadro FX 5800, PTX, Raytracing, Software Engineering
September 14, 2011 by hgpu
B.K. Bergen, M.G. Daniels, P.M. Weber
April 1, 2011 by hgpu
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