6146

Multi-view Rendering Approach for Cloud-based Gaming Services

Sung-Soo Kim, Kyoung-Ill Kim, Jongho Won
Electronics and Telecommunications Research Institute (ETRI), Daejeon, South Korea
The Third International Conference on Advances in Future Internet (AFIN 2011), 2011

@inproceedings{kim2011multi,

   title={Multi-view Rendering Approach for Cloud-based Gaming Services},

   author={Kim, S.S. and Kim, K.I. and Won, J.},

   booktitle={AFIN 2011, The Third International Conference on Advances in Future Internet},

   pages={102–107},

   year={2011}

}

Download Download (PDF)   View View   Source Source   

3908

views

In order to render hundreds or thousands of views for multi-user games on a cloud-based gaming at interactive rates, we need a solution which is both scalable and efficient.We present a new cloud-based gaming service system which supports multiple viewpoint rendering for visualizing a 3D game scene dataset at the same time for the multi-user games. Our multi-view rendering algorithm maps well to the current graphics processing units (GPUs) and we have evaluated its performance on two different GPUs with different rendering resolution. The experimental results demonstrate the multi-view rendering method can be successfully applied to the multi-user games.
Rating: 3.1/5. From 13 votes.
Please wait...

* * *

* * *

HGPU group © 2010-2024 hgpu.org

All rights belong to the respective authors

Contact us: