Wolfgang Engel (editor)
Tags: 3D Graphics and Realism, Book, Computer science, CUDA, DirectCompute, DirectX, nVidia, OpenGL, Package, Rendering, Visualization
November 26, 2017 by
hgpuWolfgang Engel (editor)
Tags: 3D Graphics and Realism, Book, Computer science, CUDA, DirectCompute, DirectX, Games, nVidia, OpenCL, OpenGL, Rendering, Visualization
H. Schafer, J. Raab, B. Keinert, M. Meyer, M. Stamminger, M. Niessner