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Scalable Streaming Tools for Analyzing N-body Simulations: Finding Halos and Investigating Excursion Sets in One Pass

Nikita Ivkin, Zaoxing Liu, Lin F. Yang, Srinivas Suresh Kumar, Gerard Lemson, Mark Neyrinck, Alexander S. Szalay, Vladimir Braverman, Tamas Budavari
Johns Hopkins University
arXiv:1711.00975 [astro-ph.IM], (2 Nov 2017)

@article{ivkin2017scalable,

   title={Scalable Streaming Tools for Analyzing N-body Simulations: Finding Halos and Investigating Excursion Sets in One Pass},

   author={Ivkin, Nikita and Liu, Zaoxing and Yang, Lin F. and Kumar, Srinivas Suresh and Lemson, Gerard and Neyrinck, Mark and Szalay, Alexander S. and Braverman, Vladimir and Budavari, Tamas},

   year={2017},

   month={nov},

   archivePrefix={"arXiv"},

   primaryClass={astro-ph.IM}

}

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Cosmological N-body simulations play a vital role in studying how the Universe evolves. To compare to observations and make scientific inference, statistic analysis on large simulation datasets, e.g., finding halos, obtaining multi-point correlation functions, is crucial. However, traditional in-memory methods for these tasks do not scale to the datasets that are forbiddingly large in modern simulations. Our prior paper proposes memory-efficient streaming algorithms that can find the largest halos in a simulation with up to $10^9$ particles on a small server or desktop. However, this approach fails when directly scaling to larger datasets. This paper presents a robust streaming tool that leverages state-of-the-art techniques on GPU boosting, sampling, and parallel I/O, to significantly improve the performance and scalability. Our rigorous analysis on the sketch parameters improves the previous results from finding the $10^3$ largest halos to $10^6$, and reveals the trade-offs between memory, running time and number of halos, k. Our experiments show that our tool can scale to datasets with up to $10^{12}$ particles, while using less than an hour of running time on a single Nvidia GTX GPU.
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