High performance computing for deformable image registration: Towards a new paradigm in adaptive radiotherapy
Medical Physics, Vol. 35, No. 8. (2008), pp. 3546-3553
@article{samant2008high,
title={High performance computing for deformable image registration: Towards a new paradigm in adaptive radiotherapy},
author={Samant, S.S. and Xia, J. and Muyan-{\”O}z{c{c}}elik, P. and Owens, J.D.},
journal={Medical physics},
volume={35},
pages={3546},
year={2008}
}
The advent of readily available temporal imaging or time series volumetric (4D) imaging has become an indispensable component of treatment planning and adaptive radiotherapy (ART) at many radiotherapy centers. Deformable image registration (DIR) is also used in other areas of medical imaging, including motion corrected image reconstruction. Due to long computation time, clinical applications of DIR in radiation therapy and elsewhere have been limited and consequently relegated to offline analysis. With the recent advances in hardware and software, graphics processing unit (GPU) based computing is an emerging technology for general purpose computation, including DIR, and is suitable for highly parallelized computing. However, traditional general purpose computation on the GPU is limited because the constraints of the available programming platforms. As well, compared to CPU programming, the GPU currently has reduced dedicated processor memory, which can limit the useful working data set for parallelized processing. We present an implementation of the demons algorithm using the NVIDIA 8800 GTX GPU and the new CUDA programming language. The GPU performance will be compared with single threading and multithreading CPU implementations on an Intel dual core 2.4 GHz CPU using the C programming language. CUDA provides a C-like language programming interface, and allows for direct access to the highly parallel compute units in the GPU. Comparisons for volumetric clinical lung images acquired using 4DCT were carried out. Computation time for 100 iterations in the range of 1.8
December 11, 2010 by hgpu