CUDA Based GPU Programming to Simulate 3D Tissue Deformation
Comput. Sch., Wuhan Univ., Wuhan, China
International Conference on Biomedical Engineering and Computer Science (ICBECS), 2010
@inproceedings{zhang2010cuda,
title={CUDA Based GPU Programming To Simulate 3D Tissue Deformation},
author={Zhang, Y. and Zhao, J. and Yuan, Z. and Ding, Y. and Long, C. and Xiong, L.},
booktitle={Biomedical Engineering and Computer Science (ICBECS), 2010 International Conference on},
pages={1–5},
organization={IEEE},
year={2010}
}
The medical training systems based on virtual simulation are highly desired since minimally invasive surgical techniques have become popular to patients. The training system helps surgeon trainees to acquire, practice and evaluate their surgical skills, and the key component of such a system is to simulate the dynamic procedure such as 3D biological tissue deformation in surgical operation. In our paper, an improved mass-spring model is proposed to represent the biological tissue surface, during which the virtual spring is introduced and utilized to help compensate the weakness of the conventional mass-spring model. Then Verlet integration is adopted to calculate the position of mass points during the deformation process without explicit computation of the velocity values. Finally the bilinear interpolation method is employed to generate one smooth mesh to render the deformed tissue surface. To speed up the simulation performance for surgical tissue deformation, CUDA based GPU computing is adopted, while related data structures and algorithm are designed and implemented for the parallel computation. Our proposed method has been tested by experiments and it has the ability to generate realistic biological tissue deformation images in real time.
May 16, 2011 by hgpu