4109

GPU-based color Doppler ultrasound processing

Li-Wen Chang, Ke-Hsin Hsu, Pai-Chi Li
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
IEEE International Ultrasonics Symposium (IUS), 2009
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In this paper, we present the use of a graphics processing unit to perform color Doppler signal processing. Color Doppler has been mainly implemented on custom-designed hardware due to the large amount of data and number of computations that are involved. With an NVIDIA GeForce 260 GT, a frame rate of 45 fps for frames comprising 512×512 pixels can be achieved.
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