hgpu.org » nVidia GeForce GT 260
Michal Hapala, Tomas Davidovic, Ingo Wald, Vlastimil Havran, Philipp Slusallek
Tags: 3D Graphics and Realism, Algorithms, Computer science, CUDA, nVidia, nVidia GeForce GT 260, nVidia GeForce GTX 470, Raytracing
November 20, 2011 by hgpu
Li-Wen Chang, Ke-Hsin Hsu, Pai-Chi Li
May 23, 2011 by hgpu
Recent source codes
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