GrIP: A Framework for Experiments with Screen Space Algorithms
Labor fur Computergrafik, Hochschule Bonn-Rhein-Sieg, Grantham-Allee 20, 53757 Sankt Augustin
Workshop der GI-Fachgruppe VR/AR, 2011
@article{roth2011grip,
title={GrIP: A Framework for Experiments with Screen Space Algorithms},
author={Roth, T. and Hinkenjann, A. and f{"u}r Computergrafik, L.},
year={2011}
}
We present the extensible post processing framework GrIP, usable for experimenting with screen space-based graphics algorithms in arbitrary applications. The user can easily implement new ideas as well as add known operators as components to existing ones. Through a well-defined interface, operators are realized as plugins that are loaded at run-time. Operators can be combined by defining a post processing graph (PPG) using a specific XML-format where nodes are the operators and edges define their dependencies. User-modifiable parameters can be manipulated through an automatically generated GUI. In this paper we describe our approach, show some example effects and give performance numbers for some of them.
November 3, 2011 by hgpu