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Posts

Nov, 13

Parallel Algorithm for Solving Kepler’s Equation on Graphics Processing Units: Application to Analysis of Doppler Exoplanet Searches

We present the results of a highly parallel Kepler equation solver using the Graphics Processing Unit (GPU) on a commercial nVidia GeForce 280GTX and the “Compute Unified Device Architecture” programming environment. We apply this to evaluate a goodness-of-fit statistic (e.g., chi^2) for Doppler observations of stars potentially harboring multiple planetary companions (assuming negligible planet-planet interactions). […]
Nov, 13

Parallel GPU Implementation of Iterative PCA Algorithms

Principal component analysis (PCA) is a key statistical technique for multivariate data analysis. For large data sets the common approach to PCA computation is based on the standard NIPALS-PCA algorithm, which unfortunately suffers from loss of orthogonality, and therefore its applicability is usually limited to the estimation of the first few components. Here we present […]
Nov, 13

Recent algorithm and machine developments for lattice QCD

I review recent machine trends and algorithmic developments for dynamical lattice QCD simulations with the HMC algorithm for Wilson-type fermions. The topics include the trend toward multi-core processors and general purpose GPU (GPGPU) computing, and improvements on the quark determinant preconditioning, molecular dynamics integrator, and quark solvers. I also discuss the prospect on the use […]
Nov, 13

Using Graphics Processors for Parallelizing Hash-based Data Carving

The ability to detect fragments of deleted image files and to reconstruct these image files from all available fragments on disk is a key activity in the field of digital forensics. Although reconstruction of image files from the file fragments on disk can be accomplished by simply comparing the content of sectors on disk with […]
Nov, 13

GPU computing for 2-d spin systems: CUDA vs OpenGL

In recent years the more and more powerful GPU’s available on the PC market have attracted attention as a cost effective solution for parallel (SIMD) computing. CUDA is a solid evidence of the attention that the major companies are devoting to the field. CUDA is a hardware and software architecture developed by Nvidia for computing […]
Nov, 13

Implementation of float-float operators on graphics hardware

The Graphic Processing Unit (GPU) has evolved into a powerful and flexible processor. The latest graphic processors provide fully programmable vertex and pixel processing units that support vector operations up to single floating-point precision. This computational power is now being used for general-purpose computations. However, some applications require higher precision than single precision. This paper […]
Nov, 13

Benchmarking and Implementation of Probability-Based Simulations on Programmable Graphics Cards

The latest Graphics Processing Units (GPUs) are reported to reach up to 200 billion floating point operations per second (200 Gflops) and to have price performance of 0.1 cents per M flop. These facts raise great interest in the plausibility of extending the GPUs’ use to non-graphics applications, in particular numerical simulations on structured grids […]
Nov, 13

The Graphics Card as a Streaming Computer

Massive data sets have radically changed our understanding of how to design efficient algorithms; the streaming paradigm, whether it in terms of number of passes of an external memory algorithm, or the single pass and limited memory of a stream algorithm, appears to be the dominant method for coping with large data. A very different […]
Nov, 13

Cg in Two Pages

Cg is a language for programming GPUs. This paper describes Cg briefly.
Nov, 13

Solving Kinetic Equations on GPUs I: Model Kinetic Equations

We present an algorithm specifically tailored for solving kinetic equations onto GPUs. The efficiency of the algorithm is demonstrated by solving the one-dimensional shock wave structure problem and a two-dimensional low Mach number driven cavity flow. Computational results show that it is possible to cut down the computing time of the sequential codes of two […]
Nov, 13

Density Functional Theory calculation on many-cores hybrid CPU-GPU architectures

The implementation of a full electronic structure calculation code on a hybrid parallel architecture with Graphic Processing Units (GPU) is presented. The code which is on the basis of our implementation is a GNU-GPL code based on Daubechies wavelets. It shows very good performances, systematic convergence properties and an excellent efficiency on parallel computers. Our […]
Nov, 13

Accelerator-Oriented Algorithm Transformation for Temporal Data Mining

Temporal data mining algorithms are becoming increasingly important in many application domains including computational neuroscience, especially the analysis of spike train data. While application scientists have been able to readily gather multi-neuronal datasets, analysis capabilities have lagged behind, due to both lack of powerful algorithms and inaccessibility to powerful hardware platforms. The advent of GPU […]

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