14763

Posts

Oct, 27

Evaluation of the Stability and Performance of a Multi-Stage Riemann Solver in Relativistic Hydrodynamic Simulations

The work deals with assessing the quality of a multi-stage Riemann solver for relativistic hydrodynamic simulations of heavy-ion collisions. The physical system is described using hydrodynamic conservation laws and then solved numerically. Because of the nature of such hydrodynamic simulations the numerical method has to cope with problems containing both strong discontinuities and smooth solutions, […]
Oct, 27

Pairwise Sequence Alignment with Gaps with GPU

In this paper we consider the pair-wise sequence alignment problem with gaps, which is motivated by the resequencing problem that requires to assemble short reads sequences into a genome sequence by referring to a reference sequence. The problem has been studied before for single gap and bounded number of gaps. For single gap, there was […]
Oct, 27

Machine-Learning-based Performance Heuristics for Runtime CPU/GPU Selection

High-level languages such as Java increase both productivity and portability with productive language features such as managed runtime, type safety, and precise exception semantics. Additionally, Java 8 provides parallel stream APIs with lambda expressions to facilitate parallel programming for mainstream users of multi-core CPUs and many-core GPUs. These high-level APIs avoid the complexity of writing […]
Oct, 27

Overlap fermions on GPUs

We report on our efforts to implement overlap fermions on NVIDIA GPUs using CUDA, commenting on the algorithms used, implemetation details, and the performance of our code.
Oct, 25

ZNN – A Fast and Scalable Algorithm for Training 3D Convolutional Networks on Multi-Core and Many-Core Shared Memory Machines

Convolutional networks (ConvNets) have become a popular approach to computer vision. It is important to accelerate ConvNet training, which is computationally costly. We propose a novel parallel algorithm based on decomposition into a set of tasks, most of which are convolutions or FFTs. Applying Brent’s theorem to the task dependency graph implies that linear speedup […]
Oct, 25

Execution of Compound Multi-Kernel OpenCL Computations in Multi-CPU/Multi-GPU Environments

Current computational systems are heterogeneous by nature, featuring a combination of CPUs and GPUs. As the latter are becoming an established platform for high-performance computing, the focus is shifting towards the seamless programming of these hybrid systems as a whole. The distinct nature of the architectural and execution models in place raises several challenges, as […]
Oct, 25

Multi-GPU Distributed Parallel Bayesian Differential Topic Modelling

There is an explosion of data, documents, and other content, and people require tools to analyze and interpret these, tools to turn the content into information and knowledge. Topic modeling have been developed to solve these problems. Topic models such as LDA [Blei et. al. 2003] allow salient patterns in data to be extracted automatically. […]
Oct, 25

Modern Gyrokinetic Particle-In-Cell Simulation of Fusion Plasmas on Top Supercomputers

The Gyrokinetic Toroidal Code at Princeton (GTC-P) is a highly scalable and portable particle-in-cell (PIC) code. It solves the 5D Vlasov-Poisson equation featuring efficient utilization of modern parallel computer architectures at the petascale and beyond. Motivated by the goal of developing a modern code capable of dealing with the physics challenge of increasing problem size […]
Oct, 25

Join Algorithms on GPUs: A Revisit After Seven Years

Implementing database operations on parallel platforms has gain a lot of momentum in the past decade. A number of studies have shown the potential of using GPUs to speed up database operations. In this paper, we present empirical evaluations of a state-of-the-art work published in SIGMOD’08 on GPU-based join processing. In particular, such work provides […]
Oct, 22

Sequential Code Parallelization for Multi-core Embedded Systems: A Survey of Models, Algorithms and Tools

In recent years the industry experienced a shift in the design and manufacture of processors. Multiple-core processors in one single chip started replacing the common used single-core processors. This design trend reached the develop of System-on-Chip, widely used in embedded systems, and turned them into powerful Multiprocessor System-on-Chip. These multi-core systems have presented not only […]
Oct, 22

A linguistic approach to concurrent, distributed, and adaptive programming across heterogeneous platforms

Two major trends in computing hardware during the last decade have been an increase in the number of processing cores found in individual computer hardware platforms and an ubiquity of distributed, heterogeneous systems. Together, these changes can improve not only the performance of a range of applications, but the types of applications that can be […]
Oct, 22

Stadium Hashing: Scalable and Flexible Hashing on GPUs

Hashing is one of the most fundamental operations that provides a means for a program to obtain fast access to large amounts of data. Despite the emergence of GPUs as many-threaded general purpose processors, high performance parallel data hashing solutions for GPUs are yet to receive adequate attention. Existing hashing solutions for GPUs not only […]

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