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Posts

Jan, 22

Analyzing Resource Utilization in an HPC System: A Case Study of NERSC’s Perlmutter

The resource demands of HPC applications vary significantly. However, it is common for HPC systems to assign resources on a per-node basis to prevent interference from co-located workloads. This gap between the coarse-grained resource allocation and the varying resource demands can lead to underutilization of HPC resources. In this study, we comprehensively analyzed the resource […]
Jan, 22

AutoDDL: Automatic Distributed Deep Learning with Asymptotically Optimal Communication

Recent advances in deep learning base on growing model sizes and the necessary scaling of compute power. Training such large-scale models requires an intricate combination of data-, operator-, and pipeline parallelism in complex distributed systems. We show how to use OneFlow’s Split, Broadcast, and Partial Sum (SBP) tensor formulations to enable new distributed training methods […]
Jan, 22

PySAGES: flexible, advanced sampling methods accelerated with GPUs

Molecular dynamics simulations are a core element of research in physics, chemistry and biology. A key aspect for extending the capability of simulation tools is providing access to advanced sampling methods and techniques that permit calculation of the relevant, underlying free energy landscapes. In this sense, software tools that can be seamlessly adapted to a […]
Jan, 15

A Programming Model for GPU Load Balancing

We propose a GPU fine-grained load-balancing abstraction that decouples load balancing from work processing and aims to support both static and dynamic schedules with a programmable interface to implement new load-balancing schedules. Prior to our work, the only way to unleash the GPU’s potential on irregular problems has been to workload-balance through application-specific, tightly coupled […]
Jan, 15

Improving the scalability of modern applications by parallel multi-core and many-core programming

In recent years, the production and usage of vast graphs from different disciplines—social networks, geographical navigation, and internet routing to name a few—has required fast and scalable algorithms. Reachability, single source shortest path, partitioning, and coloring are some of the problems that are commonly applied to graphs. In this thesis, we focus on the problem […]
Jan, 15

Distributed Calculations with Algorithmic Skeletons for Heterogeneous Computing Environments

Contemporary HPC hardware typically provides several levels of parallelism, e.g. multiple nodes, each having multiple cores (possibly with vectorization) and accelerators. Efficiently programming such systems usually requires skills in combining several low-level frameworks such as MPI, OpenMP, and CUDA. This overburdens programmers without substantial parallel programming skills. One way to overcome this problem and to […]
Jan, 15

OpenMP Advisor

With the increasing diversity of heterogeneous architecture in the HPC industry, porting a legacy application to run on different architectures is a tough challenge. In this paper, we present OpenMP Advisor, a first of its kind compiler tool that enables code offloading to a GPU with OpenMP using Machine Learning. Although the tool is currently […]
Jan, 15

Myths and Legends in High-Performance Computing

In this humorous and thought provoking article, we discuss certain myths and legends that are folklore among members of the high-performance computing community. We collected those myths from conversations at conferences and meetings, product advertisements, papers, and other communications such as tweets, blogs, and news articles within (and beyond) our community. We believe they represent […]
Jan, 8

A Domain-Extensible Compiler with Controllable Automation of Optimisations

In high performance domains like image processing, physics simulation or machine learning, program performance is critical. Programmers called performance engineers are responsible for the challenging task of optimising programs. Two major challenges prevent modern compilers targeting heterogeneous architectures from reliably automating optimisation. First, domain-specific compilers such as Halide for image processing and TVM for machine […]
Jan, 8

Cramming: Training a Language Model on a Single GPU in One Day

Recent trends in language modeling have focused on increasing performance through scaling, and have resulted in an environment where training language models is out of reach for most researchers and practitioners. While most in the community are asking how to push the limits of extreme computation, we ask the opposite question: How far can we […]
Jan, 8

oneDNN Graph Compiler: A Hybrid Approach for High-Performance Deep Learning Compilation

With the rapid development of deep learning models and hardware support for dense computing, the deep learning (DL) workload characteristics changed significantly from a few hot spots on compute-intensive operations to a broad range of operations scattered across the models. Accelerating a few compute-intensive operations using the expert-tuned implementation of primitives does not fully exploit […]
Jan, 8

BaCO: A Fast and Portable Bayesian Compiler Optimization Framework

We introduce the Bayesian Compiler Optimization framework (BaCO), a general purpose autotuner for modern compilers targeting CPUs, GPUs, and FPGAs. BaCO provides the flexibility needed to handle the requirements of modern autotuning tasks. Particularly, it deals with permutation, ordered, and continuous parameter types along with both known and unknown parameter constraints. To reason about these […]

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