Posts
Oct, 15
GPU-acceleration of parallel unconditionally stable group explicit finite difference method
Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Since researchers and practitioners realized the potential of using GPU for general purpose, their application has been extended to other fields out of computer graphics scope. The main objective of this paper is to evaluate […]
Oct, 15
GPU-Framework for Teamwork Action Recognition
Real time processing for teamwork action recognition is a challenge, due to complex computational models to achieve high system performance. Hence, this paper proposes a framework based on Graphical Processing Units (GPUs) to achieve a significant speed up in the performance of role based activity recognition of teamwork. The framework can be applied in various […]
Oct, 15
An Efficient WSN Simulator for GPU-Based Node Performance
In wireless sensor network, when these sensors are wrongly placed in an observation region, they can quickly run out of batteries or be disconnected. These incidents may result in huge losses in terms of sensing data from numerous sensors and their costs. For this reason, a number of simulators have been developed as tools for […]
Oct, 15
Point to Line Mappings and Other Line Parameterizations not only for Hough Transform
This works focuses on the Hough transform (HT). The HT is mostly used for the detection of lines or curves, but was also generalized for detection of arbitrary shapes. The main theme of this work are line parameterizations, especially the Point-to-Line mappings. These parameterizations share the property, that a point in the image maps onto […]
Oct, 15
Massively Parallel Lossless Compression of Medical Images Using Least-Squares Prediction and Arithmetic Coding
Medical imaging in hospitals requires fast and efficient image compression to support the clinical work flow and to save costs. Leastsquares autoregressive pixel prediction methods combined with arithmetic coding constitutes the state of the art in lossless image compression. However, a high computational complexity of both prevents the application of respective CPU implementations in practice. […]
Oct, 15
High-Performance GPGPU Programming with OCaml
We present an OCaml GPGPU library with a DSL embedded into OCaml to express GPGPU kernels. The level of performance achieved is measured through different examples. We also discuss the use of GPGPU programming to increase the performance of multicore-CPUs software, written in OCaml.
Oct, 15
Uses of GPU Powered Interval Optimization for Parameter Identification in the Context of SO Fuel Cells
In this paper, we discuss parameter identification for models based on ordinary differential equations in the context of solid oxide fuel cells. In this case, verified methods (e.g. interval analysis), which provide a guarantee of correctness for the computed result, can be of great help for dealing with the appearing uncertainty and for devising accurate […]
Oct, 13
GPU-Specfic Kalman Filtering and Retrodiction for Large-Scale Target Tracking
In the field of Tracking and Data Fusion most, if not all, computations executed by a computer are carried out serially. The sole part of the process that is not entirely serial is the collection of data from multiple sensors, which can be executed in parallel. However, once the data is to be filtered the […]
Oct, 13
Power Control for GPU Clusters in processing large-scale streams
Many emerging online data analysis applications require Large-scale streams data processing. GPU cluster is becoming a significantly parallel computing scheme to handling large-scale streams data tasks. However power optimization is a challenging issue. In this paper, we present a novel power consumption control model to shift power budge among nodes in the cluster based on […]
Oct, 13
Contributions to parallel stochastic simulation: Application of good software engineering practices to the distribution of pseudorandom streams in hybrid Monte-Carlo simulations
The race to computing power increases every day in the simulation community. A few years ago, scientists have started to harness the computing power of Graphics Processing Units (GPUs) to parallelize their simulations. As with any parallel architecture, not only the simulation model implementation has to be ported to the new parallel platform, but all […]
Oct, 13
Simulating Active Membrane Systems Using GPUs
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel nature of P systems computations by using GPUs (Graphics Processing Units). The newest generation of GPUs provide a massively parallel framework to […]
Oct, 13
Characterizing the Challenges and Evaluating the Efficacy of a CUDA-to-OpenCL Translator
The proliferation of heterogeneous computing systems has led to increased interest in parallel architectures and their associated programming models. One of the most promising models for heterogeneous computing is the accelerator model, and one of the most cost-effective, high-performance accelerators currently available is the general-purpose, graphics processing unit (GPU). Two similar programming environments have been […]