Posts
Dec, 3
Non-steady relaxation and critical exponents at the depinning transition
We study the non-steady relaxation of a driven one-dimensional elastic interface at the depinning transition by extensive numerical simulations concurrently implemented on graphics processing units (GPUs). We compute the time-dependent velocity and roughness as the interface relaxes from a flat initial configuration at the thermodynamic random-manifold critical force. Above a first, non-universal microscopic time-regime, we […]
Dec, 2
Parallelism in Database Operations
The developments in the memory and hard disk bandwidth latencies have made databases CPU bound. Recent studies have shown that this bottleneck can be helped with parallelism. We give a survey of the methodologies that can be used to implement this kind of parallelism. Mainly, there are two kinds of parallel disciplines that have been […]
Dec, 2
Efficient Hybrid Execution of C++ Applications using Intel(R) Xeon Phi(TM) Coprocessor
The introduction of Intel(R) Xeon Phi(TM) coprocessors opened up new possibilities in development of highly parallel applications. The familiarity and flexibility of the architecture together with compiler support integrated into the Intel C++ Composer XE allows the developers to use familiar programming paradigms and techniques, which are usually not suitable for other accelerated systems. It […]
Dec, 2
FIELA: A Fast Image Encryption with Lorenz Attractor using Hybrid Computing
In the past few years, the transmission of digital images across the world has increased. Images such as military images, personal photos are transmitted which are not intended for all. It is essential to secure these images from unauthorized access and modifications. Chaos theory is a scientific discipline that deals with non-linear dynamical systems that […]
Dec, 2
Numerical resolution of conservation laws with OpenCL
We present several numerical simulations of conservation laws on recent multicore processors, such as GPU’s, using the OpenCL programming framework. Depending on the chosen numerical method, different implementation strategies have to be considered, for achieving the best performance. We explain how to program efficiently three methods: a finite volume approach on a structured grid, a […]
Dec, 1
Developing Extensible Lattice-Boltzmann Simulators for General-Purpose Graphics-Processing Units
Lattice-Boltzmann methods are versatile numerical modeling techniques capable of reproducing a wide variety of fluid-mechanical behavior. These methods are well suited to parallel implementation, particularly on the single-instruction multiple data (SIMD) parallel processing environments found in computer graphics processing units (GPUs). Although recent programming tools dramatically improve the ease with which GPUbased applications can be […]
Dec, 1
OpenCL Numerical Simulations of Two-Fluid Compressible Flows With a 2D Random Choice Method
In this paper, we propose a new very simple numerical method for solving liquid-gas compressible flows. Such flows are difficult to simulate because classical conservative finite volume schemes generate pressure oscillations at the liquid-gas interface. We extend to several dimensions the random choice scheme that we have previously constructed. The extension is performed through Strang […]
Dec, 1
CUDA-OpenGL Interoperability to Visualize Electromagnetic Fields Calculated by FDTD
In this contribution, a compute unified device architecture (CUDA) implementation of a two-dimensional finite-difference time-domain (FDTD) program is presented along with the OpenGL interoperability to visualize electromagnetic fields as an animation while an FDTD simulation is running. CUDA, which runs on a graphics processing unit (GPU) card, is used for electromagnetic field data generation and […]
Dec, 1
CPUless PCs inside networked control systems
This paper represents results of adavancing our previous WSEAS paper[1] and is aimed to basics for design framework that helps design hard real-time control systems using Unix/Unix like operating systems. This framework is designed while solving research project supported by the Slovak Research and Development Agency under the contract No. VMSP-II-0034-09. This framework contains layer […]
Dec, 1
Multidimensional Dataflow Graph Modeling and Mapping for Efficient GPU Implementation
Multidimensional synchronous dataflow (MDSDF) provides an effective model of computation for a variety of multidimensional DSP systems that have static dataflow structures. In this paper, we develop new methods for optimized implementation of MDSDF graphs on embedded platforms that employ multiple levels of parallelism to enhance performance at different levels of granularity. Our approach allows […]
Nov, 29
Using GPUs for Realtime Prediction of Optical Forces on Microsphere Ensembles
Laser beams can be used to create optical traps that can hold and transport small particles. Optical trapping has been used in a number of applications ranging from prototyping at the microscale to biological cell manipulation. Successfully using optical tweezers requires predicting optical forces on the particle being trapped and transported. Reasonably accurate theory and […]
Nov, 29
Parallel Nonbinary LDPC Decoding on GPU
Nonbinary Low-Density Parity-Check (LDPC) codes are a class of error-correcting codes constructed over the Galois field GF(q) for q > 2. As extensions of binary LDPC codes, nonbinary LDPC codes can provide better error-correcting performance when the code length is short or moderate, but at a cost of higher decoding complexity. This paper proposes a […]

