hgpu.org » Go
Derek L. Stinson
Tags: Computer science, CUDA, Deep learning, Go, nVidia, nVidia GeForce GTX 1080 Ti, Package, Thesis
May 17, 2020 by hgpu
Mirko Mariotti, Loriano Storchi, Daniele Spiga, Davide Salomoni, Tommaso Boccali, Daniele Bonacorsi
Tags: Computer science, FPGA, Go, Machine learning
December 8, 2019 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization
- AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning
- UniCoder: Unified Visual-to-Code Generation via Symbolic Rewards and Reference-Guided Code Optimization
- Real FP4 Tensor-Core Code in Pure Rust on a Gaming GPU - with NVIDIA's Own Compiler
- SpecGen: Accelerating Agentic Kernel Optimization with Speculative Generation
- Probe-and-Refine Tuning of Repository Guidance for Coding Agents
- The Correctness Illusion in LLM-Generated GPU Kernels
- CuFuzz: An API-Knowledge-Graph Coverage-Driven Fuzzing Framework for CUDA Libraries
- Enhancing the Performance Analysis of NCCL GPU Collectives
- Augmenting LLM Code Translation with Compiler Analysis for C to Triton Kernel Generation
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