hgpu.org » nVidia GeForce 8800 M GTS
Orion Sky Lawlor, Jon Genetti
Tags: Algorithms, ATI, ATI Radeon HD 4830, Computer science, GLSL, nVidia, nVidia GeForce 8800 M GTS, nVidia GeForce GTX 280, OpenGL, Raytracing, Rendering
March 13, 2011 by hgpu
K. Hagiwara, J. Kanzaki, N. Okamura, D. Rainwater, T. Stelzer
Tags: Computational Physics, CUDA, High Energy Physics - Experiment, High Energy Physics - Phenomenology, nVidia, nVidia GeForce 8800 M GTS, nVidia GeForce 9800 GTX, nVidia GeForce GTX 280, Physics
October 27, 2010 by hgpu
Recent source codes
* * *
Most viewed papers (last 30 days)
- Asynchronous-Many-Task Systems: Challenges and Opportunities - Scaling an AMR Astrophysics Code on Exascale machines using Kokkos and HPX
- Scalable Access-Pattern Aware I/O Acceleration and Multi-Tiered Data Management for HPC and AI Workloads
- A comparison of HPC-based quantum computing simulators using Quantum Volume
- HPC-Coder-V2: Studying Code LLMs Across Low-Resource Parallel Languages
- A survey on FPGA-based accelerator for ML models
- CGP-Tuning: Structure-Aware Soft Prompt Tuning for Code Vulnerability Detection
- TorchQC - A framework for efficiently integrating machine and deep learning methods in quantum dynamics and control
- Reproducible Study and Performance Analysis of GPU Programming Paradigms: OpenACC vs. CUDA in Key Linear Algebra Computations
- Finding Missed Code Size Optimizations in Compilers using LLMs
- Utilizing Tensor Cores in Futhark
* * *