hgpu.org » nVidia GeForce 8800 M GTS
Orion Sky Lawlor, Jon Genetti
Tags: Algorithms, ATI, ATI Radeon HD 4830, Computer science, GLSL, nVidia, nVidia GeForce 8800 M GTS, nVidia GeForce GTX 280, OpenGL, Raytracing, Rendering
March 13, 2011 by hgpu
K. Hagiwara, J. Kanzaki, N. Okamura, D. Rainwater, T. Stelzer
Tags: Computational Physics, CUDA, High Energy Physics - Experiment, High Energy Physics - Phenomenology, nVidia, nVidia GeForce 8800 M GTS, nVidia GeForce 9800 GTX, nVidia GeForce GTX 280, Physics
October 27, 2010 by hgpu
* * *
Recent source codes
* * *
Most viewed papers (last 30 days)
- Performance Comparison of Different OpenCL Implementations of LBM Simulation on Commodity Computer Hardware
- Fast Arbitrary Precision Floating Point on FPGA
- Performance study on GPU offloading techniques using the Gauss matrix inverse algorithm
- The Celerity High-level API: C++20 for Accelerator Clusters
- PM4Py-GPU: a High-Performance General-Purpose Library for Process Mining
- Explicit caching HYB: a new high-performance SpMV framework on GPGPU
- Efficient Execution of OpenMP on GPUs
- CASE: A Compiler-Assisted SchEduling Framework for Multi-GPU Systems
- Improving performance of SYCL applications on CPU architectures using LLVM-directed compilation flow
- Experience of Migrating a Parallel Graph Coloring Program from CUDA to SYCL
* * *