hgpu.org » nVidia GeForce FX 6800 GT
Matthew Flagg, Jay Summet, James M. Rehg
May 22, 2011 by hgpu
Fabio Policarpo, Manuel M. Oliveira, Joao L
Tags: 3D Graphics and Realism, Cg, Computer science, nVidia, nVidia GeForce FX 6800 GT, Real-time graphics, Rendering
February 8, 2011 by hgpu
Recent source codes
* * *
Most viewed papers (last 30 days)
- MusaCoder: Native GPU Kernel Generation with Full-Stack Training on Moore Threads GPU
- CUDAHercules: Benchmarking Hardware-Aware Expert-level CUDA Optimization for LLMs
- KernelBenchX: A Comprehensive Benchmark for Evaluating LLM-Generated GPU Kernels
- Pretraining large language models with MXFP4 on Native FP4 Hardware
- KForge: LLM-Driven Cross-Platform Kernel Generation for AI Accelerators
- Analyzing the Impact of Kernel Fusion on GPU Tensor Operation Performance: A Systematic Performance Study
- CUDABeaver: Benchmarking LLM-Based Automated CUDA Debugging
- Source-to-Source Transformations for GPU Code Generation
- Towards Feedback-to-Plan Decisions for Self-Evolving LLM Agents in CUDA Kernel Generation
- CodegenBench: Can LLMs Write Efficient Code Across Architectures?
* * *




