Fast N-body Simulations on GPUs
Mechanical Engineering Dept., Boston University, Boston MA 02215
arXiv:1108.5815v1 [cs.NA] (30 Aug 2011)
@article{2011arXiv1108.5815Y,
author={Yokota}, R. and {Barba}, L.~A.},
title={"{Fast N-body Simulations on GPUs}"},
journal={ArXiv e-prints},
archivePrefix={"arXiv"},
eprint={1108.5815},
primaryClass={"cs.NA"},
keywords={Computer Science – Numerical Analysis, Computer Science – Mathematical Software, 70F10, D.1.2, D.1.3, G.1.0, G.1.2},
year={2011},
month={aug},
adsurl={http://adsabs.harvard.edu/abs/2011arXiv1108.5815Y},
adsnote={Provided by the SAO/NASA Astrophysics Data System}
}
With the current hybridization of treecodes and FMMs, combined with auto-tuning capabilities on heterogeneous architectures, the flexibility of fast N-body methods has been greatly enhanced. These features are a requirement to developing a black- box software library for fast N-body algorithms on heterogeneous systems, which is our immediate goal.
October 18, 2011 by hgpu