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Hierarchical N-body simulations with auto-tuning for heterogeneous systems

Rio Yokota, Lorena A. Barba
Mechanical Engineering Dept., Boston University, Boston MA 02215
Computing in Science & Engineering, Issue:99, 2012
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Algorithms designed to efficiently solve this classical problem of physics fit very well on GPU hardware, and exhibit excellent scalability on many GPUs. Their computational intensity makes them a promising approach for many other applications amenable to an N-body formulation. Adding features such as auto-tuning makes multipole-type algorithms ideal for heterogeneous computing environments.
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