Hierarchical N-body simulations with auto-tuning for heterogeneous systems
Mechanical Engineering Dept., Boston University, Boston MA 02215
Computing in Science & Engineering, Issue:99, 2012
@article{yokota2012hierarchical,
title={Hierarchical N-body simulations with auto-tuning for heterogeneous systems},
author={Yokota, R. and Barba, L.},
journal={Computing in Science & Engineering},
number={99},
pages={1–1},
year={2012},
publisher={IEEE}
}
Algorithms designed to efficiently solve this classical problem of physics fit very well on GPU hardware, and exhibit excellent scalability on many GPUs. Their computational intensity makes them a promising approach for many other applications amenable to an N-body formulation. Adding features such as auto-tuning makes multipole-type algorithms ideal for heterogeneous computing environments.
March 22, 2012 by hgpu